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danielhanchen 
posted an update 11 days ago
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3092
1-bit GLM-5.2 GGUF vs. Claude 4.8 Opus vs. GPT-5.5

We gave 3 models the same prompt and compared one-shot outputs.

The 1-bit GLM-5.2 GGUF ran locally on a Mac Studio M3 Ultra with 256GB RAM at ~21.6 tok/s.

Which output do you like best?
GGUF: unsloth/GLM-5.2-GGUF
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danielhanchen 
posted an update 18 days ago
danielhanchen 
posted an update 24 days ago
danielhanchen 
posted an update 26 days ago
danielhanchen 
posted an update about 1 month ago
danielhanchen 
posted an update about 1 month ago
danielhanchen 
posted an update about 2 months ago
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5963
We’re excited to announce that Unsloth has joined the PyTorch Ecosystem! 🔥🦥

Unsloth is an open-source project that makes training & running models more accurate and faster with less compute. Our mission is to make local AI accessible to everyone. Thanks to all of you for making this possible! 💕

Blog: https://unsloth.ai/blog/pytorch
GitHub: https://github.com/unslothai/unsloth
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danielhanchen 
posted an update about 2 months ago
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7772
We collaborated with NVIDIA to teach you how we made LLM training ~25% faster! 🚀

Learn how 3 optimizations help your home GPU train models faster:
1. Packed-sequence metadata caching
2. Double-buffered checkpoint reloads
3. Faster MoE routing

Guide: https://unsloth.ai/blog/nvidia-collab
GitHub: https://github.com/unslothai/unsloth
danielhanchen 
posted an update about 2 months ago
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8911
We made a guide on how to run open LLMs in Claude Code, Codex and OpenClaw.

Use Gemma 4 and Qwen3.6 GGUFs for local agentic coding on 24GB RAM

Run with self-healing tool calls, code execution, web search via the Unsloth API endpoint and llama.cpp

Guide: https://unsloth.ai/docs/basics/api